// SFileServery.h : main header file for the SFILESERVERY application
//

#if !defined(AFX_SFILESERVERY_H__569C9D43_E346_4748_9BF7_1BB04C79B917__INCLUDED_)
#define AFX_SFILESERVERY_H__569C9D43_E346_4748_9BF7_1BB04C79B917__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CSFileServeryApp:
// See SFileServery.cpp for the implementation of this class
//

class CSFileServeryApp : public CWinApp
{
public:
	CSFileServeryApp();
	BOOL WinSocketInit();
	void GetLocalInfo();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSFileServeryApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CSFileServeryApp)
	afx_msg void OnBtnTcpSelect();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SFILESERVERY_H__569C9D43_E346_4748_9BF7_1BB04C79B917__INCLUDED_)
